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Flightgear s not startign engine
Flightgear s not startign engine











flightgear s not startign engine
  1. #FLIGHTGEAR S NOT STARTIGN ENGINE HOW TO#
  2. #FLIGHTGEAR S NOT STARTIGN ENGINE DRIVER#
  3. #FLIGHTGEAR S NOT STARTIGN ENGINE WINDOWS 10#
  4. #FLIGHTGEAR S NOT STARTIGN ENGINE CODE#
  5. #FLIGHTGEAR S NOT STARTIGN ENGINE DOWNLOAD#

Var new_value = std.max(0.0, std.min(value, 1.0)) Var value = (1 - cmdarg().getNode("setting").getValue()) / 2 # maintain compatibility with existing joystick xml files. # been replaced and controls.throttleAxis will not be called from the controls binding - so this is to In our engine.nas file we handle it like thisĬode: Select all # backwards compatibility only - the controls.throttleAxis should not be overridden like this. The command the controller should be using to control the throttle isĬode: Select all controls.throttleAxis() controls/engines/current-engine/throttle We made a property to handle either engine no mater which one you choose. We derived a different property because we interchange 2 engines 0 and 1. If you have more than one engine then the second engine would be

#FLIGHTGEAR S NOT STARTIGN ENGINE CODE#

the throttle on the plane moves and I hear the engine run.Īfter re-examining your posts, it seem like this may be the fact that the c172p has multiple engines and incorporated code to be able to control those engines with a derived property. When I move the physical throttle quadrant nothing happens, but if I use the number keypad and press 9 pgup or 3 pgdn. The rudder pedals in the Cessna plane move when I move my physical rudder pedals The yoke in the cessna plane moves when I move my physical yoke

#FLIGHTGEAR S NOT STARTIGN ENGINE WINDOWS 10#

Ludomotico Posts: 1269 Joined: Tue 2:01 pm Version: nightly OS: Windows 10

#FLIGHTGEAR S NOT STARTIGN ENGINE DOWNLOAD#

Download the file in pastebin and save it in: C:\Users\YOURUSERNAME\AppData\Roaming\\Input\Joysticks\Pro-Flight-Yoke.xml If you ever open the joystick dialog again, this file will be overwritten with a basic, potentially non-functional configuration. Consider NOT using the internal joystick dialog to configure the Yoke+Quadrant. Kaosiia, the joystick configuration dialog is a very simple interface to configure joysticks, but it doesn't support very well most complex devices. Again, I'm not sure if this can be configured using the joystick dialog.Ĭode: Select all , I can confirm the standard property DOES work with throttle and mixture because I'm using it with another external device, but you must use current-engine and not engine. It uses custom code for throttle and mixture. This is the heavily modified configuration file I used several years ago for the Saitek Yoke+Quadrant. This confuses the Joystick dialog and, afaik, prevent configuring the levers using the joystick configuration dialog.

#FLIGHTGEAR S NOT STARTIGN ENGINE DRIVER#

The quadrant, when connected directly to the yoke, is configured as extra axis, BUT their indices are different in Linux and Windows (a driver issue, FlightGear can't do anything about this). Also, Alant is right and some aircraft use their own code for levers, but I'm not sure if this is the case with the C172 any more.

flightgear s not startign engine

I can confirm that, if the quadrant is connected to the yoke, it shows the levers as extra axis to to yoke and not as a different USB device. Unfortunately, I don't have the quadrant in my current place and I cannot test it. Paddy paddy01 Posts: 27 Joined: Tue 10:20 pm Callsign: P-ADDY Version: 3.2.0 OS: Win7 / Xubuntu 14.Alant wrote in Thu 9:50 am:The C172 and the J3 Cub have different throttle input code which does NOT work with the old standard joystick/xml code in fgdata. Oh, for the time being i'm only concerned with the c172p. Would I keep sending the set /controls/engine/engine/starter true 5 times a second over telnet (UDP) with some form of program while loop?Īpologies is this has an obvious answer but I've hit a real brain block here on my first foray into hardware interfacing with FG. If I set the property to true via telnet then I see the prop 'twitch' but the property immediately reverts to false, which makes sense but I can't seem to figure out how (via telnet) to recreate the function of the keyboard 's' key to set the property to true until the key is released. On the c172p this is momentary switch (key) for which I'll need to replicate the function.

#FLIGHTGEAR S NOT STARTIGN ENGINE HOW TO#

So far so good, Flightgear is running with telnet enabled and I can connect via putty and use get/set commands etc to change properties however I'm stuck with how to constantly set the /controls/engine/engine/starter property to true to continue spinning the starter until engine has started.

flightgear s not startign engine

I've started collecting parts to build my own basic panel and will be using switches connected to a Raspberry Pi with Python to take the switch inputs and interface with Flightgear over telnet. After a bit of time away from Flightgear I've just re-installed with 3.2 after a bit of a hardware upgrade.













Flightgear s not startign engine